1955 - Today
By: F B | Date Added:
Dona Bailey is an American video game programmer and educator who, along with Ed Logg in 1981, developed Atari, Inc.'s arcade video game Centipede. Dona Bailey was born in 1955 in Little Rock, Arkansas. She graduated high school early and started attending the University of Arkansas at Little Rock at the age of 16. She accelerated her education by taking classes year-round and in the summer, and by the age of 19, she graduated with a bachelor's degree in Psychology with three minors in English, Math and Biology. She continued her education further by earning a master's degree in Math. As a young programmer, Bailey was hired by General Motors in 1978 and trained in assembly language programming. She worked there for two years on displays,[4] and microprocessor-based cruise control systems. Bailey's first exposure to video games came from when she first heard the song "Space Invader" by The Pretenders. A friend told her the song was inspired by the arcade video game Space Invaders. After becoming interested in what a video game was, her friend took her to a nearby bar which had a Space Invaders arcade cabinet. Bailey noticed that the display on Space Invaders resembled the display she worked with on the Cadillac at GM. She later found out that Atari was using the same microprocessor in its games. This inspired her to leave GM and move to Sunnyvale, California with the intention of working for Atari. In 1980, Bailey joined Atari's coin-op division, where she was the only woman. Within a four-person team, she became the software developer and software engineer on Centipede and was assigned to do the programming on Centipede, doing about half the programming work. Centipede went on to become Atari's second best-selling coin-op game. Centipede was also one of the first coin-op based arcade machines to have a significant female player base. This was intentional, as Logg and Bailey designed the game to appeal to a broad audience, not just male players. The game's vibrant pastel colors and the trackball-based gameplay appealed to both male and female players. Centipede’s unique color palette is credited to Bailey. Bailey left Atari in 1982 and went to work at Videa (later renamed Sente Technologies), founded by three former Atari employees. She later took PC contract roles for Activision, working on a two-person game with Paul Allen Newell. In 1985, after she left Activision, she decided to leave the video game industry altogether.
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