1866 - 1948
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Elizabeth Magie was an American game designer, writer, feminist, abolitionist, and Georgist. She invented The Landlord's Game, the precursor to Monopoly, to illustrate teachings of the progressive era economist Henry George. Elizabeth J. Magie was born in Macomb, Illinois, in 1866 to James K. Magie, a newspaper publisher and an abolitionist who accompanied Abraham Lincoln as he traveled around Illinois in the late 1850s debating politics with Stephen Douglas. After moving to the D.C and Maryland area in the early 1880s, she worked as a stenographer. She was also a short story and poetry writer, comedian, stage actress, feminist, and engineer. At the age of 26, Magie received a patent for her invention that made the typewriting process easier by allowing paper to go through the rollers more easily. At the time, women were credited with less that one percent of the patents. She also worked as a news reporter for a brief time in the early 1900s. In 1910, at age 44, she married Albert Wallace Phillips. Elizabeth Magie was an outspoken activist for the feminist movement, the abolition of slavery, and Georgism, which reflected her father's political beliefs when she was young. Georgism refers the economic perspective that instead of taxing income or other sources, the government should create a universal land tax based on the usefulness, size, and location of the land. Then, after funding the government, the left over money would be distributed to the people. Many progressive political leaders at the time supported this economic perspective as it motivated people to cultivate land, redistributed wealth to people of low socioeconomic standing, eradicated the idea that landowners or landlords held the power and monetary value of the land that citizens used, and let people own all of the value and benefits of their creations. This belief became the basis for her game known as The Landlord's Game. Furthermore, she believed that women were equally as capable as men in inventing, business, and other professional areas. In the 1800s, this belief was considered both novel and radical. When she worked as a stenographer, she was making around $10 which was not enough to support herself without the help of a husband. In order to bring the struggles of women in the United States to the public's attention, she bought an advertisement and tried to auction herself off as a "young woman American slave" looking for a husband to own her. This advertisement was meant to show the position of women and Black people in the country, emphasizing the fact that the only people that were truly free were white men. The ad Magie published became the talk of the town. It spread rapidly through the news and gossip columns around the country. Magie made a name for herself as an out-spoken and proud feminist. Magie first made her game, known as The Landlord's Game, popular among friends while living in Brentwood, Maryland. In 1903, Magie applied to the US Patent Office for a patent on her board game. She was granted U.S. Patent 748,626 on January 5, 1904. The Landlord's Game was designed to demonstrate the economic ill effects of land monopolism and the use of land value tax as a remedy for it. Originally, the goal of the game was to simply obtain wealth. In the following patents, the game developed to eventually have two different settings: one being the monopolist set up (known as Monopoly) where the goal was to own industries, create monopolies, and win by forcing others out of their industries and the other being the anti-monopolist setup (known as Prosperity) where the goal was to create products and interact with opponents. In 1906, she moved to Chicago. That year, she and fellow Georgists formed the Economic Game Co. to self-publish her original edition of The Landlord's Game. In 1910, the Parker Brothers published her humorous card game Mock Trial. Then, the Newbie Game Co. in Scotland patented The Landlord's Game as "Bre'r Fox and Bre'r Rabbit;" however, there was no proof that the game was actually protected by the British patent. She and her husband moved back to the east coast of the U.S. and patented a revised version of the game in 1924. As her original patent had expired in 1921, this is seen as her attempt to reassert control over her game, which was now being played at some colleges where students made their own copies. In 1932, her second edition of The Landlord's Game was published by the Adgame Company of Washington, D. C.This version included both Monopoly and Prosperity. Lizzie Magie also developed other games including Bargain Day and King's Men in 1937 and a third version of The Landlord's Game in 1939. In Bargain Day, shoppers compete with each other in a department store; King's Men is an abstract strategy game. Lizzie Magie died at the age of 81 in 1948. At her death, she was not credited for the impact that she had on the board game community and American culture. After her death, Lizzie Magie impacted many aspects of American culture and life. First and foremost, she helped to popularize the circular board game. Most board games at the time were linear; a circular board game that concentrated on interacting both socially and competitively with the opponents was a novel idea. Her board game not only laid the foundation and inspiration for Monopoly, the most perennially famous game in the United States, but also provided entertainment that taught about Georgist principles, the value in spreading wealth, and the harmfulness of monopolies (this tenant of her game was lost in the Charles Darrow version of Monopoly). She also left lasting affects fighting for women's rights and abolition, whether it be through educating others about these concepts, inventing board games at a time when women held less than one percent of the patents, or publishing political material in newspapers to speak out against the oppression of women and Black communities in the United States.
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